Hi Kaisa — I’m so glad you find it encouraging and helpful; If I had known these things when I was in my twenties, I could have saved a lot of time and misery!
Sherm – thank you so much for the point about not wasting time and for talking about your circuitous route into storyboarding. I’ve been a freelancer for years now and am trying to break into storyboarding at a higher level but being in my 30s I feel age knocking at the door. It was somewhat reassuring hearing you talk about what it took for you to get into the industry.
Hey Sherm, I’ve LOVED the videos so far. I have a notebook FULL of notes and I still have more notes to write for Lesson 10~ I’ve learnt so much that my college has never taught me and I’m beginning to really feel ready for a job after I finish college in 45 days!!
I had a question about this video though.
Can I still call a studio and ask to speak to a recruiter and ask about what they have available and such??
The last time I was at Nickelodeon I remember quite a few people told me to go over to their office to talk to them but my visit had to end since my friend had a meeting to get to.
I just wanted to make sure now a days it’s seen as okay to call and ask for recruiters?
Hi Christine — I am delighted to hear about how much you’ve learned so far. Yes, calling the studios and asking for the recruiter is the most direct way to get he info you need. Most studios are doing everything onlone, but there’s nothing wrong or rude about just calling up and asking for info. It’s that human touch that often opens doors. Make sure to check out all the extras on this page about submission guidelines, etc: http://storyboardsecrets.com/members/lessons/10-2-portfolios/
Sherm, I want to thank you for everything. You’re a huge inspiration for me. When ever I think of Nickelodeon you’re the first artist I think of. I am so glad that I bought your Storyboard Secrets. I’ve learnt so much from this than I have ever learnt from my college in a 4 month course.
Nickelodeon means a lot to me. They’re(you’re) the reason why I got into art in the first place. They’re the reason why I stuck to drawing despite always feeling bad. They’re the reason why I never gave up. Why I worked harder. Why I developed ambition, determination and the passion I have today to achieve my dream. They gave me a reason to live.
I appreciate you and everyone at Nickelodeon so much. I don’t know if you ever saw my “Thank You” Nickfluence film I made a year ago for everyone working at Nickelodeon but I wanted to thank you personally rather than just linking you to a video.
I don’t know who I would be today without you and everyone at Nickelodeon.
I hope to someday work alongside you and all the amazing nice people I’ve met at Nickelodeon.
And if you don’t mind me asking, if you have the time in the future, if you’d be willing to look at my storyboard portfolio and give me any advice and critique you have?
I only have 43 days left of college and I’m working as hard as I can to have a nice finished portfolio by the end of it.
I know you’re a busy man though, so if you don’t have the time I completely understand.
I hope you have a wonderful day and again! Thank you so much for everything. I really appreciate it.
Thanks for all your amazing wisdom and insights, Sherm! I’m wondering if you would still say the same thing today, with all the new advances in computer technology, softwares, previs, etc… about the storyboarding process still being the same for 2D vs 3D animation? With 3D animation ever on the rise and 2D being produced less and less, will there be a trend in the field toward computer generated animatics and previs with traditional storyboarding becoming a “dying field?”
Hi Lauren… That’s a good question – and I’m glad to hear you’re enjoying the course!
The core principles of storyboarding, film language and visual storytelling haven’t really changed that much in the last 70 years, and I imagine they will still be similar in the future. There certainly are many things that are possible with CG animation that would not be a possibility for traditional hand-drawn animation. But the process is similar whether drawing on paper or storyboarding on a Cintiq (which we’ve been doing at Disney and Nickelodeon).
Using animatics has become very common lately, but they all start with a storyboard; Storyboarding can come in many forms, but at its heart it is a planning tool for clear and effective storytelling — something that’ll never go out of style.
Thanks for this video Sherm! I’m currently looking for a new job and this was really helpful and encouraging lesson! 🙂
Hi Kaisa — I’m so glad you find it encouraging and helpful; If I had known these things when I was in my twenties, I could have saved a lot of time and misery!
Thanks for posting this video Sherm! It was very insightful and helpful.
Sherm – thank you so much for the point about not wasting time and for talking about your circuitous route into storyboarding. I’ve been a freelancer for years now and am trying to break into storyboarding at a higher level but being in my 30s I feel age knocking at the door. It was somewhat reassuring hearing you talk about what it took for you to get into the industry.
Hey Sherm, I’ve LOVED the videos so far. I have a notebook FULL of notes and I still have more notes to write for Lesson 10~ I’ve learnt so much that my college has never taught me and I’m beginning to really feel ready for a job after I finish college in 45 days!!
I had a question about this video though.
Can I still call a studio and ask to speak to a recruiter and ask about what they have available and such??
The last time I was at Nickelodeon I remember quite a few people told me to go over to their office to talk to them but my visit had to end since my friend had a meeting to get to.
I just wanted to make sure now a days it’s seen as okay to call and ask for recruiters?
Hi Christine — I am delighted to hear about how much you’ve learned so far. Yes, calling the studios and asking for the recruiter is the most direct way to get he info you need. Most studios are doing everything onlone, but there’s nothing wrong or rude about just calling up and asking for info. It’s that human touch that often opens doors. Make sure to check out all the extras on this page about submission guidelines, etc: http://storyboardsecrets.com/members/lessons/10-2-portfolios/
Sherm, I want to thank you for everything. You’re a huge inspiration for me. When ever I think of Nickelodeon you’re the first artist I think of. I am so glad that I bought your Storyboard Secrets. I’ve learnt so much from this than I have ever learnt from my college in a 4 month course.
Nickelodeon means a lot to me. They’re(you’re) the reason why I got into art in the first place. They’re the reason why I stuck to drawing despite always feeling bad. They’re the reason why I never gave up. Why I worked harder. Why I developed ambition, determination and the passion I have today to achieve my dream. They gave me a reason to live.
I appreciate you and everyone at Nickelodeon so much. I don’t know if you ever saw my “Thank You” Nickfluence film I made a year ago for everyone working at Nickelodeon but I wanted to thank you personally rather than just linking you to a video.
I don’t know who I would be today without you and everyone at Nickelodeon.
I hope to someday work alongside you and all the amazing nice people I’ve met at Nickelodeon.
And if you don’t mind me asking, if you have the time in the future, if you’d be willing to look at my storyboard portfolio and give me any advice and critique you have?
I only have 43 days left of college and I’m working as hard as I can to have a nice finished portfolio by the end of it.
I know you’re a busy man though, so if you don’t have the time I completely understand.
I hope you have a wonderful day and again! Thank you so much for everything. I really appreciate it.
Thanks for all your amazing wisdom and insights, Sherm! I’m wondering if you would still say the same thing today, with all the new advances in computer technology, softwares, previs, etc… about the storyboarding process still being the same for 2D vs 3D animation? With 3D animation ever on the rise and 2D being produced less and less, will there be a trend in the field toward computer generated animatics and previs with traditional storyboarding becoming a “dying field?”
Hi Lauren… That’s a good question – and I’m glad to hear you’re enjoying the course!
The core principles of storyboarding, film language and visual storytelling haven’t really changed that much in the last 70 years, and I imagine they will still be similar in the future. There certainly are many things that are possible with CG animation that would not be a possibility for traditional hand-drawn animation. But the process is similar whether drawing on paper or storyboarding on a Cintiq (which we’ve been doing at Disney and Nickelodeon).
There are definitely techniques and specific ways of indicating actions that are unique to 3D animation… Take a look at these really nice tutorial pages by Giancarlo Volpe for great tips on storyboard specifics for CG action shows:
http://giancarlovolpe.tumblr.com/post/32159024946/heres-some-guides-i-did-to-point-out-the
Using animatics has become very common lately, but they all start with a storyboard; Storyboarding can come in many forms, but at its heart it is a planning tool for clear and effective storytelling — something that’ll never go out of style.
Thanks so much for the prompt and informative response, Sherm! You really are an inspiration 🙂